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Roblox Game Designer

Age guide: 7 to 10

Residential Fees

Full Course
Standard Fees
£1,495
Early Bird Savings
£1,295

In Roblox your child will unleash their creativity and develop games with unlimited possibilities with our Roblox Studio lessons. 

They will build an Obby adventure game, by learning to design in Roblox, sculpt terrains, create GUI elements and much more.

Their game will be filled with obstacles, puzzles, and challenges, that will develop their creative and technical skills which can be enjoyed with family and friends.

What your child will learn

Intermediate to Advanced Skills

  • Roblox Studio
  • Parts (Addition, Deletion, Copy)
  • Part Properties (Material, Colour, Anchors, Lock, Group, Move & Rotate to Studs)
  • Transformation (Translation, Rotation, Scale)
  • Checkpoints (Single Player, Teams)
  • Terrain (Generation, Deletion, Brush Settings, Add, Subtract, Grow, Erode, Smooth, Flatten)
  • Game Publishing
  • Solid Modelling (Union, Negate, Separate)
  • Ropes (Free length, Elasticity)
  • Hinges (Motor, Servo, Rotation)
  • Welds
  • Springs (Strength, Elasticity)
  • Prismatic Constraints (Motor, Actuator, Speed)
  • Cylindrical Constraints (Motor, Actuator, Speed)
  • World GUI (Frames, Text, Images)
  • Screen GUI (Frames, Text, Images)

Choose the camp option that’s right for you

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About this camp

In this course, your child will discover the fundamentals of game design using the Roblox platform. They will learn how to sculpt and edit terrains, creating their very own Roblox landscapes fit for every game theme they can imagine.

After mastering the basics, your child will take their skills to the next level with checkpoints, expanding into the world of multiplayer games. Once they’ve created a range of exciting games, they’ll see how to export them for friends, family and other members of the Roblox community to play.

From moving platforms and trap doors, your child will discover the secrets of physics and bring their Roblox worlds to life. Using ropes, hinges, springs and more, they’ll create their own reactive game objects, allowing for more dynamic gameplay in their levels.

Once the interactive features are in place, the introduction of graphical user interfaces (GUIs) will enable them to add the final professional touches to their game, including billboards and displaying player scores.

Choose the camp option that’s right for you