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TotalTech

  • Pre-requisites: TechStarter
  • Course duration: 1 year, 3 terms, 11 lessons each
  • Lesson Length: 50 mins per week
  • Support: 30-minute extension available if needed
  • Class Size: 4 students + 1 spot for in-class catch-ups
  • Reports: Termly
  • Recognition : FunTech Certification

Master the art of technology

On this year-long course your child will develop advanced skills in three key creative disciplines: movies, music and games. It’s a highly popular course that will spark their imagination and encourage creativity and intuition.

 


  •  My Tunes

  •  Mini Movies

  •  Game Zone

About this module

By understanding how different instruments and beats combine to generate pieces of music, your child will learn how to create and join individual components to produce their own songs.

Your child will explore the difference between audio and digitally produced music, including the ways to record and manipulate both.


What your child will learn

  • Sets (Play, Stop, Record, Timeline)
  • Views (Session & Arrangement)
  • Tracks (Drum, Instrumental & Looping)
  • Track Controls
  • Audio vs MIDI
  • Drums (Snare, Kick, Cymbals & Beats)
  • Instruments (Library, Melody, Bassline & Harmony)
  • BPM (Beats per Minute)
  • Effects (Scale, Arpeggio, MIDI & Audio)
  • Recording Audio
  • Auto Tune
  • Importing & Exporting

 

 

Course fee and payment plan

£158.50

(10 payments)

Total cost: £1585

 

Additional fees

Assessment Lesson (credited upon enrolment): £35.00 | Enrolment Fee: £55.00 | Catch up lesson: £25 per lesson

About this module

Your child will learn how to make a blockbuster mini movie including using green screens – seeing is believing!

By the end of the term your child will have learnt:

  • The elements needed to create a short movie
  • Video editing techniques, including transitions, speed, rotation and green screen
  • Special effects, including titles, filters, overlays, panning & zooming
  • Audio editing, including fade in/out, ducking and denoise
  • Screen and audio recording to create their own tutorial videos

What your child will learn

  • Project setup
  • Importing (Videos, Images & Audio)
  • Timeline (Zooming, & Controls)
  • Video Clips (Adding, Editing, Deleting, Joining, Trimming, Splitting, Rotating, Flipping, Cropping & Resizing)
  • Ripple Edit, Group Edit & Freeze Frames
  • Preview Render, Playback Quality, Enhancing, Changing Speed & Reversing
  • Audio Clips (Adding, Splitting, Trimming, Adjusting, Muting & Editing)
  • Audio Effects (Fade In/Out, Speed, Equaliser (EQ), Ducking, Denoise, Recording & Voice Over)
  • Layers (Create, Customise & Overlays)
  • Text (Titles, Effect & Pre-Sets
  • Transitions (Adding, Removing & Editing)
  • Effects (Filters, Split Screen, Animations, Panning, Zooming, Green Screen
  • Export & Share

 

 

Course fee and payment plan

£158.50

(10 payments)

Total cost: £1585

 

Additional fees

Assessment Lesson (credited upon enrolment): £35.00 | Enrolment Fee: £55.00 | Catch up lesson: £25 per lesson

About this module

Learning to build a video game from the ground up, your child will develop programming logic, problem solving and creativity skills.

They’ll learn about variables, collision polygons, events, and actions; as they build prototypes, design game mechanics, explore player behaviours, and lots more!


What your child will learn

  • Software Orientation
  • Objects (Sprites & Backgrounds)
  • Behaviours
  • Layout, Layers & GUI (Graphical User Interface)
  • Events (Collision, System, Mouse, Keyboard, Sprite, Spawning & Layout)
  • Variables
  • Projectiles
  • Animations
  • Sounds (Importing & Adding to Actions)
  • Text (Adding & Formatting)
  • Tilemaps
  • Platformer (Sprite, Behaviours & Events)
  • Parallax
  • Adding Levels
  • Exporting Game

 

 

Course fee and payment plan

£158.50

(10 payments)

Total cost: £1585

 

Additional fees

Assessment Lesson (credited upon enrolment): £35.00 | Enrolment Fee: £55.00 | Catch up lesson: £25 per lesson

Virtual learning, real results

 

We’re redefining the way children learn by using the latest virtual tools. Our state-of-the-art virtual learning platform enables tutor-led home study through innovative business-grade tools.

Your child can log in from anywhere and attend scheduled lessons using virtual tools to communicate with their tutor and class friends.

Learn more

The FunTech Methodology

 

A learning
journey

 

We assess each child as an individual and recommend a tailored tech learning path that will enable them to unlock their full potential. 

Designed
to engage

 

Engagement and technology are at the core of our teaching strategies, with small class sizes guided by technology subject specialists.

Curriculum
is the key

 

We have a structured, project-based curriculum that’s continuously refined by our in-house development team to keep it ahead of the curve.

Virtual learning,
real results

 

Using a state-of-the-art virtual learning platform, we deliver tutor-led classes in real-time with a 1:4 tutor student ratio.

FAQs

What does a virtual class mean?

A virtual class is a scheduled interactive online lesson delivered by FunTech.

All our virtual software is Citrix driven and so extremely safe

How does the virtual class work?

All students receive a virtual orientation lesson before the start of their course.

For each lesson, your child will receive an email invitation containing a link allowing them to log onto our virtual classroom. We schedule a maximum of four students who are predominately based in the UK, however, a few of our students have moved abroad due to parents work commitments and therefore log in from further afield.

The lessons themselves are the exact same as is delivered in a physical classroom. Through our virtual classroom environment, your child has the option to raise their hand, ask questions and also speak to the other students in their class (though we do have a mute all option '- just in case!)

FunTech teachers are able to pass control of their monitor to an individual student or share it amongst all the students. With permission, we can take control of a students' monitor to demonstrate concepts, share common mistakes or outstanding work as we would in a physical classroom.

All our virtual software is Citrix driven and so extremely safe

What do we need to join a virtual class?

Good internet connection, headphones with a microphone and a computer.

All our virtual software is Citrix driven and so extremely safe

See all FAQs